Click or drop BG
PNG / JPG / WebP โ added at the playhead
๐ 100%
Properties
Select a sprite or clip to edit
0:00 / 0:00
fps
100%
Hotkeys N Next frame P Previous frame C Copy current frame to next E Edit selected sprite L Lock/Unlock selected sprite H Horizontally flip selected sprite S Save frame (editor) โ Go to start โ Go to end F5 Play animation (loop) F1 Toggle this hint B Load background at playhead (also Shift+B) G Toggle grid overlay X Split timeline block at selected frame Z Reset zoom to 100% Shift+Scroll on canvas: zoom sprites & background together Space Play/Pause
Select Grid Cell
New Project
Set the total number of frames for your animation.
Add Sprite
Choose a sprite sheet and add it as a single frame at the current time.
AI Sprite Sheet Prompt
Prompt updates automatically as you change the settings below.
โก No need to click Generate โ the prompt updates instantly.
Preview
4 ร 4 = 16 frames
Text-to-Speech
Set speech that starts at a specific frame.
Current TTS:None set
Add Frames to Timeline
Extend your animation to a longer duration.
Current duration: 0.0s
Edit Frame
Drag on the image to select the sprite area ยท Last size: โ
,
Erases pixels permanently (makes them transparent) on the sprite sheet โ great for cleaning up stray bits or artifacts touching a cell's edge.
Start/end position, scale, and flip are set visually in the Motion Editor (next step). Frame Duplicate repeats each cell that many times before moving to the next, to slow playback.
Cell 1/16 ยท row 1, col 1
Time: 0.00s
Frame: โ
Motion Editor โ Start & End Placement
Drag each rectangle to position it ยท Scroll over a rectangle to scale it ยท Off-canvas placement is fine (entries/exits).
Start (green)End (red)start x:0 y:0 ยท end x:0 y:0